Art-Sci-Tech has so much going on in various avenues, areas, and communities. Its complexity makes it difficult to visualize.
There’s the blanket term “new media art.” Then there’s bioart, information art, algorithmic art, genomic art, maker/DIY art, hacker art, eco art, cybernetic art, video art, kinetic art, interactive art, etc. Other areas of experimentation include robotics, virtual reality, gaming, citizen science, and more, which just touches the surface.
I like Andrea Grover’s simple chart trying to explain the areas (above):
…the practice has mostly moved outside rarified institutions and industries (the relationships were too complex and tied to capitalism and results-oriented economics), and into the hands of individuals and collectives (facilitated by networked communication which gave agency to maker culture, the open source movement, peer-to-peer sharing, crowdsourcing, etc.). From there, the types of activities exploded and yielded a variety of subtypes of Artists/Scientists/Technologists.
How would YOU make a map, diagram or chart of the many communities at the intersection of art, science, and technology?
8 Notes/ Hide
-
coffeeonthursdays liked this
-
kofke liked this
-
jumpsuitsandteleporters posted this


